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Posts from November 2011

Release: Alpha 27

Another release so soon, which was mainly meant to fix an issue with date/time (after upgrading wxWidgets). However, I didn't feel good about releasing something that did nothing new for perhaps most people, so I managed to get a useful thing in here as well.

Release: Alpha 26

I've promised a few things before, such as changing weapons' color and required level and the other attributes (damage, etc). I've implemented the first two this time, but it would have taken some more time if it weren't for two people (Warefaroo and Daniel) who shared their knowledge about reading/writing the color and required level. :)

Release: Alpha 25

It may not seem like a whole lot has changed in this release, but a lot of things have changed internally and caused another bunch of problems. One problem after another. However, most of it is hopefully sorted out now. In the not-unlikely event that you find strange bugs, just spam my e-mail inbox. :)

Getting ready for releasing alpha 25 now

Finally, I have sorted out all the nasty and even silly problems (I hope), and getting ready for a release shortly (hours or less). :) Things should go more smoothly from now on. :D

Release: Alpha 24

Since I'm updating client/server code, I'll take this chance to discontinue auto-update support for DISE alpha 14 and earlier. All versions later than alpha 14 will continue receiving updates after changing a few things on the server. :)