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Posts from December 2011

Automatic extraction/injection of game-save (Xbox 360)

I happened to come across HashIt by synmuffin of zeropair.com [broken link removed], which is a tool for resigning/rehashing e.g. the save_0 file from the Xbox 360. From the looks of HashIt's code (I had a quick peek), it can extract and replace files, and of course resign/rehash the package. It's open source and coded in C++/Qt!

Release: Alpha 37

Those who don't have Steam installed may find this release less annoying. For everyone else, there's nothing new this time. :)

Release: Alpha 36

If you used an old version of DISE to change your character and/or reset your skills and you're having problems now, then you should reset your skills again. The reason is that only half the job was done before, and DISE now relies it being done properly. :)

Release: Alpha 35

Things can't always go right the first time! This fixes some mistakes I did in the last release. :)

Release: Alpha 34

For now, I thought about implementing something very basic for adding skills and such. I ended up putting some extra efforts into it, so it's a little less basic than I planned. Still needs some optimizing and other improvements, though. :)